As part of a recent software upgrade, the forums are now accessible via mobile device (iPhone, Blackberry, Android, etc). Same URL as always; the site will auto detect you are connecting with a mobile device and give you a different skin more appropriate for your screen size. Also, if you are using an iOS based device (iPhone, iPad, iPod Touch) you can download the IPB forum app which allows for (configurable) push notifications of new posts, replies, PMs, and other events.

And finally, for those security conscious among us, the forums are now using SSL to transfer your username and password during logon.
Posted : September 22nd, 2010 Comments »
The migration to new hosting has completed successfully. Thank you all for your patience during this process.
Posted : September 17th, 2010 Comments »
We are in the process of migrating to new hosting. During this time the website, forums, and wiki will be unavailable. We apologize for any inconvenience this may cause.
Posted : September 17th, 2010 Comments »
Founded in 2001 by HoundDawg, UnitedAdmins (UA) has had a long and relatively influential history through online gaming (be it tutorials, anti-cheats, or stat processors). As of recent years however, its public-face has changed to a much more dormant/lifeless state. This is partly due to real life among most of the UA team, as well as unique individual circumstances. None the less, the passion which we all share for the community still burns strong, and the necessity pointed out by HoundDawg in his post "Phoenix Nest" is still quite evident. As mentioned in the previously mentioned thread, starting and maintaining a game server designed to meet your needs was and still is, a relatively difficult task. It is our hope and focus to re-establish UnitedAdmins as a platform to provide the necessary files, refrences, and how-to information to promote the various platforms related to PC gaming.

It was a year ago that HoundDawg announced the successful completion of the previous 'Project Phoenix' which was focused on developing a stable framework for UnitedAdmins to communicate with the community. While the staff may have lost direction after the initial project, the lessons learned and the foundation developed, will most certainly continued to be utilized during this continued endeavor. While a good deal has already been done in regards to establishing a plethora of communication tools (wiki, forums, irc channel, etc) we must still stress that the site is in heavy development. Any and all inconsistencies in regards to design, functionality, or place-holder content will be addressed. Feedback during this process is of course greatly appreiated, so please do not hesitate let us know what you think.

Additionally, I would personally like to present a request to the community. That request is to simply reply to this thread with what you feel UnitedAdmins should focus on. A few potential topics which could stimulate the growth of the community are briefly listed below:

  • What do you feel is lacking in the community as a Server Admin
  • What do you feel is currently covered adequately
  • What do you feel UnitedAdmins did the best in the past
  • What do you feel UnitedAdmins could improve on the most from it's previous forms


UnitedAdmins is here for the community, but the only way UA can successfully meet the needs of the community is through the participation of the community.
Posted : June 7th, 2010 Comments »
Hello everyone.

I've got some time and updated and cleaned the wiki.

It is more "organized" yet, but not overall finished.

This is where you will come in and can take part. Jump over to the wiki and help to make the first stop about game server information.

If you run a gameserver, it doesn't care which one, you can write about it there.

If you are unsure you can use the Wiki Sandbox first. There others will help you to make the final and killer wiki artikle.


So don't be shy, can contribute.

Banana and the UA Team.
Posted : July 31st, 2009 Comments »

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An optional update for Left 4 Dead is now available. Please run hldsupdatetool to receive it. The specific changes include:

- Lobbies and games you've recently joined and left will be ignored for two minutes. This will prevent a player from ending up in the same lobby or game when quickly searching for another.
- Restored Find a Game Lobby/Find a Game in Progress to the Create Lobby screen available from the Lobby Browser.
- Updated localization text.
- Fixed an issue where VPK.EXE would not extract all files.

Jason
Posted : July 22nd, 2009 Comments »

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Left 4 Dead has been updated to include a lobby browser. This is an optional update. The lobby browser (under Play Online) will show you a list of optimal games available for you to join. The browser pares down the thousands of lobbies and games currently being played to show you the best list of games available to you. This list includes official and add-on campaigns, including add-on campaigns you have not yet installed, making it a great way to discover them. You can filter by difficulty, official and/or add-on campaigns and by lobbies and/or games in progress.

The Play on Steam Group Server screen now displays which Steam group it's searching while updating the list.

After calling a vote to change difficulty in game it is now correctly updated in matchmaking.

Add-on Campaigns:
- When downloading a new version of an add-on and installing it (by double clicking the .VPK file), it will now correctly overwrite the pervious version, even while Left 4 Dead is currently running.
- Addressed a crash when two mission files with the same name are installed.
- Steam Group Servers now will now correctly offer download links when running add-on campaigns.

Server:
- The server will now warn if the public or private tags exceed their limits. Public tags are limited to 63 characters. Private tags used for matchmaking are now limited to 1024 characters.

SDK:
- The VPK tool can now handle campaigns larger than 500MB.
- You can now drop an add-on a VPK file onto the VPK tool to have it extract it for you.
- Detail.vbsp and lights.rad have been added to the distribution.

Note that the Linux Steam objects have been renamed. This shouldn't cause any issues.
Posted : July 17th, 2009 Comments »

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An optional update for Counter-Strike/Condition Zero is now available. Please run hldsupdatetool to receive. This update was previously available as a beta. The specific changes are:

Half-Life Engine
- Added -sys_ticrate command line option to allowed forced override of ticrate
- Prevent more cases of server redirection

CS/CZ
- Added -nobots option to allow forced override of bots on servers
Posted : July 16th, 2009 Comments »

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A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive it. The specific changes include:

Linux Dedicated Server
* Improved connection logic to help servers that aren't automatically reconnecting to Steam.

Engine
* Fixed seeing error dialogs if the "-nocrashdialog" command line parameter is present.

Team Fortress 2
* Added an optional per-map particle manifest called <mapname>_particles.txt, which should be located in the maps directory, so map authors can load custom particle files.
* Fixed minicrits resulting in reduced damage for weapons at close ranges.
* Fixed the Cloak and Dagger not regenerating at the correct rate.
* Fixed setinfo exploit that allowed restricted convars to be set while connected to a server.
* Fixed tournament mode being interrupted if mp_timelimit hits before both stopwatch rounds have been played.
* Fixed "jointeam unassigned" exploit.
* Fixed being able to respawn during the chat time before a level change.
* Fixed "sensitivity" ConVar not capping the upper value which sometimes caused a server crash.
* Prevented some exploits based on mat_dxlevel being changed in-game.
* Updated ripple effects for water drips to improve performance.
Posted : July 15th, 2009 Comments »

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An update for Left 4 Dead is now available. Please run hldsupdatetool to receive it. The specific changes include:

- Removed the "Are you ready to play Versus?" confirmation
- Fixed a crash when using mouse wheel or keyboard to select Campaign chapters
- Fixed sv_steamgroup_exclusive servers advertising for public lobbies
- Restored the ability to vote for a new campaign in Versus mode

Jason
Posted : June 30th, 2009 Comments »